Welcome

I’m a Junior Technical Game Designer currently working at BLUE TWELVE STUDIO.
Here are the games I worked on, from school projects to game jam productions.
Enjoy your visit.

Highlighted projects

Uncover mysteries in this “Belle Epoque” inspired detective game

Engine:      Unreal Engine 4

Duration:   3 month

Role:          Main Game Designer & Main Programmer

An horror game where you have to protect your home from something trying to break in…

Engine:      Unity

Duration:   2 days jam + 1 month polishing

Role:          Narrative Designer & Programmer

An adventure game in which you’re a pirate !

Engine:      Unity

Duration:   200h

Role:          Technical Game Designer & Main Programmer

Other Games

A management game in which a little robot must rebuild the robot society

Engine:      Unreal Engine 4

Duration:   2 day game jam

Role:          System Designer & Main Programmer

Robin Hood from the trash can strikes again !

Engine:      Unity

Duration:   2 day game jam

Role:          Game Designer & Programmer

Reap your client’s bad haircut without killing them

Engine:      Unity

Duration:   2 day game jam

Role:          Technical Game Designer & Main Programmer

Other Stuff

Play Video

Tasty Fork VR

a VR puzzle game in wich you have to steal an item that make everything taste good.

Play Video

Street Stabber

A fighting game I made on my free time during my 2nd Bachelor year

Dishonored Level Design Workshop

A Dishonored inspired level design workshop we made, in a group of 4, during my 2nd Bachelor year.
I was in charge of the start of the level.

A proceduraly generated character sheet

A workshop in which me and another student designed, wrote and programmed a procedural system to generate funny character sheet from different universe.

Game Dev Party #15

Haircut Generation